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“INTEGRATED TRAINING SYSTEM FOR REALISTIC MARKSMANSHIP SIMULATION”
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ORDINARY APPLICATION
Published
Filed on 20 November 2024
Abstract
TITLE: “INTEGRATED TRAINING SYSTEM FOR REALISTIC MARKSMANSHIP SIMULATION” 7. ABSTRACT The present invention relates to an integrated training system for realistic marksmanship simulation. The system comprises a modified sniper rifle body (100), which includes advanced sensors (10) positioned on the trigger mechanism (7), barrel (6), and stock (2) to detect trigger pull, barrel movement, and recoil (2). These sensors interact with the simulated firing mechanism (5) to provide real-time feedback (8), replicating trigger resistance and recoil forces. The system is integrated with a computerized simulation platform (3), which generates virtual training scenarios (4), accounting for wind drift (13), bullet drop (14), and environmental conditions (15). The performance feedback system (24) continuously monitors and analyzes the trainee’s actions, providing real-time feedback (28) to refine technique. Additionally, the modular customization system (33) allows for optics (34) and other accessories, ensuring adaptability for various operational scenarios. The figure associated with the abstract is figure 1.
Patent Information
Application ID | 202441090225 |
Invention Field | PHYSICS |
Date of Application | 20/11/2024 |
Publication Number | 49/2024 |
Inventors
Name | Address | Country | Nationality |
---|---|---|---|
KISHORE DUTT ATLURI | B-42, INDUSTRIAL ESTATE, SANATHNAGAR, HYDERABAD, TELANGANA, INDIA - 500018. | India | India |
Applicants
Name | Address | Country | Nationality |
---|---|---|---|
ZEN TECHNOLOGIES LIMITED | B-42, INDUSTRIAL ESTATE, SANATHNAGAR, HYDERABAD, TELANGANA, INDIA - 500018. | India | India |
Specification
Description:4. DESCRIPTION
Technical Field of the Invention
The present invention relates to the field of firearms and simulation technology. More specifically, it pertains to a sako sniper simulator firearm designed to provide an immersive and realistic training experience for snipers and marksmen.
Background of the Invention
Sniper training is one of the most critical aspects of modern military, law enforcement, and security operations. Trained snipers play a pivotal role in precision shooting over long distances, often in high-pressure environments where accuracy and split-second decision-making can make the difference between mission success or failure. Whether it's military operations, counter-terrorism, or specialized law enforcement activities, the ability to hit a target accurately from a distance is essential.
Traditional sniper training typically involves live-fire exercises, where the trainee uses a real rifle, such as the Sako TRG-42, and shoots live ammunition at targets placed at varying distances. While this type of training is certainly effective in building fundamental skills, it presents significant challenges and limitations, which have made it clear that improvements are needed in the training process.
One of the most significant challenges in sniper training is the high cost associated with the use of live ammunition. Live-fire exercises are expensive, particularly for the military and law enforcement agencies, as they require significant ammunition stockpiles for training purposes. Additionally, the use of live ammunition necessitates training ranges that are specifically designed to handle the safety protocols of live fire, which limits the available facilities and increases operational costs.
Another serious concern in sniper training is safety. Live-fire exercises carry inherent risks, especially in training scenarios that involve complex movements, stress, or poor environmental conditions. Accidents, misfires, and human error can result in catastrophic outcomes, especially when training high-precision skills like sniper shooting, where a slight mistake in handling the firearm can lead to significant consequences. Therefore, there is a dire need for a solution that offers a safe environment for practicing sniper skills without compromising realism or operational effectiveness.
Furthermore, sniper training involves a variety of essential skills beyond just pulling the trigger, including ballistics understanding, target identification, environmental awareness, and tactical decision-making. Mastering these skills requires extensive practice, but the limitations of traditional training methods make it difficult to practice and perfect them in a controlled, cost-effective, and safe manner. These gaps highlight the pressing need for an innovative solution to sniper training that can replicate real-world conditions and challenges while overcoming the problems posed by traditional methods.
Over the years, there have been various attempts to improve sniper training through simulation systems and virtual environments. Prior art references include simulation-based training systems that aim to provide an immersive environment for military and law enforcement snipers. Some of these systems use computer-generated graphics (CGI) to simulate long-range shooting, but they often fail to replicate the critical physical feedback and realistic rifle dynamics that a live firearm provides. For example, while some simulators can generate a visual environment of a battlefield or shooting range, they do not offer realistic force feedback on the trigger mechanism, recoil, or the bolt-action cycling typical of a sniper rifle.
One common approach in the prior art has been the development of laser-based simulators, where a laser is emitted from a mock rifle and targets are equipped with sensors to detect the hit. While this method can help practice targeting and aiming skills, it lacks the realism required to simulate real-world rifle dynamics. Laser systems typically fail to provide adequate recoil simulation and cannot mimic the physical properties of a live sniper rifle, such as the weight, balance, and mechanical interaction with the user. Consequently, while these systems may help in improving aiming accuracy, they do not help in developing other key skills such as trigger control, recoil management, or ballistic adjustments, which are vital for sniper training.
Another prior art system involves the use of recoil simulation equipment that incorporates hydraulic or pneumatic systems to mimic the recoil of a rifle. These systems simulate the feel of recoil and provide feedback to the trainee, but they often fall short in integrating with advanced simulation systems that replicate environmental factors such as wind, humidity, temperature, or bullet drop. Such systems also lack the customization needed to simulate different sniper rifles, such as the Sako TRG-42, and fail to adapt to the specific needs of different types of missions or environmental conditions.
Existing sniper training systems are often disconnected, with some systems focused purely on recoil simulation, while others focus on the visual representation of shooting. None of these prior art systems have effectively combined both the physical rifle dynamics and advanced virtual environments in a seamless, integrated system that provides both realistic mechanical feedback and an adaptive training environment tailored to the user's skill level and needs.
The prior art systems suffer from a number of significant disadvantages that limit their effectiveness in providing a comprehensive and realistic training experience. First, most simulation systems rely heavily on visual-only simulations without integrating the physical feedback that is crucial for sniper training. A sniper's skills are not limited to accurate targeting; they also require mastery over rifle dynamics such as trigger squeeze, bolt cycling, and recoil management. These physical aspects of training are simply not replicated in many existing systems, leaving a gap in the realism of the training environment. As a result, trainees who practice on such systems may develop good aiming skills, but they do not gain the full experience necessary for handling real sniper rifles in real-world scenarios.
Another disadvantage is the high cost associated with some of the prior art systems, particularly those that rely on laser simulators or hydraulic recoil systems. While these systems offer a degree of realism, they can be prohibitively expensive for large-scale use in military and law enforcement agencies. Moreover, the high cost of maintenance and the need for specialized facilities further increase the financial burden of these systems. This makes such solutions less accessible, especially for smaller agencies or civilian training centers that may not have the resources to implement them effectively.
In addition to cost, many prior art systems are not adaptable to different types of training needs or operational requirements. For example, systems that simulate a single rifle model, like the Sako TRG-42, fail to offer the flexibility to replicate a wide variety of sniper rifles or other specialized firearms. This lack of modularity makes these systems less versatile and limits their applicability for diverse training environments. Military personnel, law enforcement, or civilian trainees may need to train on various weapons and accessories, but many existing systems do not allow for such customization, which reduces their utility and effectiveness.
Another limitation of prior art systems is their failure to create controlled training environments for real-world simulations. Most systems focus on visual simulations or laser-based targeting, but they do not replicate the conditions that snipers face in the field. For example, a sniper must consider a range of environmental factors-such as wind speed, humidity, elevation, and light conditions-when making a shot. Many existing systems fail to integrate these factors effectively, and trainees are not able to practice with the same level of complexity or detail that they would encounter in actual field scenarios.
Finally, prior art systems often lack the ability to provide real-time feedback on the trainee's performance. In sniper training, precise self-correction is vital for improvement. Without a system that can monitor and analyze a trainee's shooting dynamics in real-time, including aspects such as trigger squeeze, breathing control, and shot accuracy, trainees may not receive the timely corrections needed to refine their techniques. This gap in feedback can hinder the development of key skills, as the absence of performance metrics means that trainees cannot adjust their approach based on immediate results.
The limitations and disadvantages of existing sniper training systems, including the high cost of live-fire training, the lack of realism in current simulators, and the absence of adaptable training environments, underscore the dire need for an innovative solution that combines realistic feedback, cost-efficiency, and safety in sniper training.
The need for an effective solution is particularly urgent in the context of evolving military and law enforcement demands, where snipers must be prepared for increasingly complex and unpredictable environments. These environments require long-range shooting with precision, adaptability, and a deep understanding of ballistics. Traditional training methods, with their limited capacity to simulate environmental factors and advanced rifle mechanics, do not adequately prepare snipers for real-world scenarios.
There is a significant demand for a solution that enables trainees to simulate real-world sniper engagements, including target identification, environmental awareness, and tactical decision-making, without the constraints of live ammunition or dangerous environments. Furthermore, budget constraints faced by many law enforcement agencies and military units highlight the importance of a cost-effective training solution that can replicate real-life sniper conditions without the need for expensive ammunition, live ranges, or high-end recoil simulation systems.
Moreover, in light of the growing importance of precision shooting in counterterrorism, military, and police operations, snipers must receive consistent training that can be customized to simulate various mission scenarios and environmental conditions. The real-time feedback necessary for effective sniper training should allow trainees to monitor their performance continually and refine their techniques to meet the demands of their roles.
Thus, there is a clear and pressing need for an integrated sniper training system that can combine realistic rifle dynamics, advanced simulation technology, and cost-effective training solutions in a single platform. Such a system would address the critical issues of cost, safety, realism, and adaptability, ensuring that snipers are prepared for the demands of their missions in any operational setting.
Brief Summary of the Invention
The primary object of the invention is to provide an integrated training system for realistic marksmanship simulation, designed to replicate the operational characteristics of a live Sako sniper rifle. This system aims to deliver a highly immersive training environment that accurately mirrors the handling and mechanics of a real sniper rifle, enabling trainees to practice long-range precision shooting in a controlled, risk-free setting. By integrating advanced sensors, feedback systems, and computerized simulations, the invention seeks to overcome the limitations of traditional sniper training methods that often require live ammunition and dedicated training ranges.
Another object of the invention is to develop a dynamic, adaptable system that can simulate different sniper training scenarios, including urban operations, long-range engagements, and counter-terrorism missions. The system is designed to provide a comprehensive training experience by combining realistic mechanical feedback (such as trigger pull resistance and recoil simulation) with virtual environments that dynamically adjust based on the training needs. This ensures that trainees can practice in a variety of environments and conditions, allowing them to adapt their skills to real-world scenarios.
A further object of the invention is to ensure that the training system is cost-effective, safe, and accessible for users at different levels. By utilizing simulated firing, the system eliminates the need for live ammunition, making training more affordable and accessible while eliminating the risks associated with traditional live-fire training exercises. The system can be used in a variety of settings, from military and law enforcement to civilian and sporting contexts, offering versatility and safety in training.
The invention also aims to enhance the effectiveness of sniper training by providing real-time performance feedback. This feedback allows trainees to refine their techniques through continuous performance analysis, helping them identify areas for improvement in areas such as trigger control, breathing techniques, and target engagement. By integrating machine learning algorithms, the system can dynamically adjust the difficulty and complexity of the training scenarios, ensuring that each trainee receives a personalized learning experience tailored to their level of skill and progress.
Lastly, another object of the invention is to provide a system that is highly customizable to suit different training needs and operational requirements. The inclusion of a modular customization system allows users to modify the rifle model by integrating various optics, grips, and accessories, replicating the real-world modifications often made to sniper rifles. This adaptability makes the system applicable for a wide range of training environments, including military, law enforcement, security, and civilian sniper training.
The present invention relates to an integrated training system for realistic marksmanship simulation, specifically designed to train snipers using a simulated version of the Sako sniper rifle. The system combines a modified sniper rifle body with advanced sensors and a simulated firing mechanism to replicate the physical and operational characteristics of the live Sako TRG-42 sniper rifle. The rifle body is integrated with sensors capable of detecting key dynamics such as trigger pull, barrel movement, and recoil, providing real-time feedback to the user during training exercises.
The system features a computerized simulation platform that generates realistic virtual training scenarios, simulating various sniper training environments, such as long-range engagements, urban operations, and counter-terrorism operations. These training scenarios are dynamically adjustable, allowing users to modify factors such as wind drift, bullet drop, and terrain elevation, among others. The platform provides a highly detailed and immersive experience for the trainee, ensuring that the skills developed in the simulator are transferable to real-world scenarios.
The system is equipped with an advanced performance feedback system that continuously monitors and analyzes the trainee's shooting dynamics, including shot accuracy, breathing control, and trigger squeeze. The system provides real-time feedback, allowing the user to make adjustments during training and track their progress over time. By integrating machine learning algorithms, the system can adapt the difficulty of the training scenarios, ensuring that trainees are always challenged according to their skill level.
The invention also incorporates a modular customization system, enabling users to modify the sniper rifle to suit specific training needs. This feature makes the system adaptable to a variety of sniper rifles and customizable for different operational environments. Users can integrate various optics, grips, and other accessories onto the rifle, ensuring that the system is as versatile as possible.
To simulate the Sako TRG-42 sniper rifle, the system includes several key features such as the bolt-action mechanism, improved recoil pad, new trigger mechanism, and improved bolt handle attachment. These features allow the system to replicate the real-life mechanics of the sniper rifle, ensuring that users experience the same handling and feedback they would during live training sessions. The bolt-action system requires the user to manually cycle the bolt after each shot, mirroring the reloading sequence and timing involved in the real rifle's operation. The recoil simulation system provides realistic feedback based on the caliber of the ammunition being simulated, while the trigger mechanism replicates the trigger pull weight and break point of the Sako TRG-42.
The primary advantage of the present invention is the realism it offers in sniper training. By replicating the physical characteristics of the Sako TRG-42 sniper rifle and combining it with advanced simulation technology, the system provides a highly immersive training environment. This allows trainees to practice their marksmanship and tactical decision-making skills without the need for live ammunition or specialized training ranges.
Another significant advantage of the system is its safety and cost-effectiveness. Traditional sniper training, which requires live-fire exercises, is not only expensive but also inherently risky. By using simulated firing and recoil, the system eliminates these safety concerns while reducing the cost associated with purchasing ammunition and maintaining live-fire ranges. This makes the training more accessible to a wider range of users, including military, law enforcement, and even civilian marksmen.
The adaptability of the system is another key advantage. With its modular customization features, the system can be modified to suit a variety of training needs and operational requirements. Whether the user is training for military combat, law enforcement operations, or sport shooting, the system can be customized to provide the specific training experience required. Additionally, the real-time scenario editor allows trainers to modify training scenarios, ensuring that the system can simulate a wide range of combat environments and engagement conditions.
The performance feedback system offers another key advantage. By providing real-time analysis of the trainee's shooting dynamics, the system enables users to make immediate adjustments and track their progress. The integration of machine learning algorithms further enhances the training experience, as the system can adapt to the individual needs of each user, offering adaptive training that evolves based on the trainee's performance.
Applications of the system are vast and varied. The system is ideal for use in military training, where snipers must be prepared for long-range engagements, urban operations, and other high-stakes missions. It can also be used by law enforcement agencies, particularly in specialized units like SWAT teams, to train snipers for precision interventions in hostage situations or counter-terrorism operations. In addition, the system is suitable for civilian training in sport shooting and hunting, providing individuals with a safe and cost-effective way to develop their shooting skills. The system's versatility and adaptability ensure that it can be used across different sectors, improving the skills and effectiveness of snipers in various settings.
Further objects, features, and advantages of the invention will be readily apparent from the following description of the preferred embodiments thereof, taken in conjunction with the accompanying drawings.
Brief Description of the Drawings
The above and other objects, features and advantages of the invention will become apparent from a consideration of the following detailed description presented in connection with the accompanying drawings in which:
FIG. 1A & 1B illustrates an integrated training system for realistic marksmanship simulation in accordance with an exemplary embodiment of the present invention.
FIG 2 illustrates a construction procedure (200) of a simulator involves a detailed process that integrates components in accordance with an exemplary embodiment of the present invention.
FIG 3 illustrates a method of operation (300) of a sniper rifle simulator in accordance with an exemplary embodiment of the present invention.
It is appreciated that not all aspects and structures of the present invention are visible in a single drawing, and as such multiple views of the invention are presented so as to clearly show the structures of the invention.
Detailed Description of the Invention
The present invention relates to an integrated training system for realistic marksmanship simulation, specifically designed to replicate the operational characteristics of a live Sako TRG-42 sniper rifle. The system is configured to allow for realistic, cost-effective, and safe sniper training without the need for live ammunition or dedicated firing ranges. It leverages cutting-edge technologies, including advanced sensors, feedback systems, and a computerized simulation platform, to provide a comprehensive training environment for snipers.
The core concept of the invention is to provide a highly immersive training experience that replicates the physical dynamics of handling a real sniper rifle, such as the Sako TRG-42, while also simulating various real-world environmental conditions. The system incorporates a modified sniper rifle body, which includes advanced sensors capable of detecting trigger pull, barrel movement, and recoil during simulated firing events. These sensors provide real-time data that is fed into the training system, allowing the system to deliver accurate feedback and simulate real-world rifle mechanics such as trigger resistance, bolt-action cycling, and recoil.
In addition to the rifle mechanics, the system is equipped with a simulated firing mechanism that works in conjunction with the sensors to generate force feedback, mimicking the trigger pull and recoil of a real sniper rifle. The system is also equipped with a computerized simulation platform designed to generate virtual training scenarios. These scenarios incorporate ballistics modeling and account for environmental factors such as wind drift, bullet drop, and temperature. The platform allows users to train under varying conditions, including urban environments, rural terrain, and long-range engagements, offering a flexible and adaptable training tool.
The invention also incorporates a training scenario management system, which allows users to select, configure, and customize various training scenarios. The system allows users to change target types, engagement distances, and environmental conditions, ensuring that the training experience can be tailored to the specific needs of the trainee. The inclusion of a performance feedback system is crucial in guiding the trainee's progress. This system continuously monitors and analyzes the user's shooting dynamics, including shot accuracy, trigger squeeze, and breathing control, providing real-time feedback and performance analysis that helps the user improve their technique.
The system includes a user interface that integrates ballistic calculators, range finders, and wind gauges. These tools enable the trainee to adjust shooting parameters based on real-time environmental conditions, offering a highly realistic training experience. Moreover, the modular customization system allows the rifle to be customized with various optics, grips, and accessories, replicating the real-world modifications made to sniper rifles. This adaptability makes the system suitable for a variety of training environments and operational scenarios.
The system's core features-bolt-action mechanism, recoil pad, trigger mechanism, and bolt handle attachment-are designed to replicate the mechanical features of the Sako TRG-42. These features provide realistic handling and feedback that allow the trainee to practice bolt cycling, trigger squeeze, and recoil management. By replicating the operational characteristics of the live Sako TRG-42, the system ensures that the trainee gains the necessary skills and muscle memory for handling the rifle in real-world scenarios.
In an exemplary embodiment of the present invention, the integrated training system comprises several key components that work together to create a seamless and realistic sniper training experience. The modified sniper rifle body (100) is made using high-strength polymer composites (47) and reinforced aluminum alloys (48), ensuring both lightweight and durability for long training sessions. The body houses advanced sensors (10) embedded on critical components, including the trigger mechanism (7), barrel (6), and stock (2). These sensors are capable of detecting and transmitting precise data on trigger pull, barrel movement, and recoil during simulated firing events. For example, the sensor setup can detect the exact moment the trigger (7) is pulled, the minute deflection in the barrel (6) as a result of the shot, and the recoil (2) generated upon firing.
The simulated firing mechanism (5) is coupled with these sensors and provides real-time force feedback (8), which replicates the trigger resistance (52) and recoil (2) experienced in a live firing scenario. When the user pulls the trigger, the system adjusts the force feedback to match the trigger break characteristics (53) of the Sako TRG-42, ensuring a realistic shooting experience. The recoil simulation unit (41), which is part of the system, employs an adjustable pneumatic piston (54) to replicate varying levels of recoil intensity depending on the caliber of ammunition selected in the simulation. For example, when simulating a .338 Lapua Magnum, the recoil force will be stronger and longer than that of a .308 Winchester. This flexibility allows the system to simulate the recoil characteristics of various sniper rifles, providing a more adaptable training experience.
The computerized simulation platform (3) is the heart of the system, designed to simulate virtual training scenarios (4) in real time. The platform utilizes AI-powered ballistic engines (55) that can calculate and adjust for wind drift (56), bullet drop (57), and other environmental factors. For instance, if the trainee is practicing a long-range shot at 1,000 meters (59), the system will take into account the environmental conditions such as wind speed and temperature, ensuring the training conditions closely resemble real-world sniper engagements. This system is capable of adapting to the trainee's skill level, modifying the difficulty of the scenarios, and offering progressively challenging targets and conditions as the trainee improves.
The training scenario management system (16) allows for the creation and modification of custom scenarios, ensuring that the training is always fresh and tailored to the needs of the trainee. Through the real-time scenario editor (60), an instructor can modify target distances (61), wind speeds (62), and terrain features (63), creating dynamic training environments that reflect real-world sniper situations. For example, in an urban setting, the trainee might need to engage targets that are moving through alleyways, while in a rural environment, they might practice shooting over long distances in open fields.
The system also provides comprehensive performance feedback through the feedback system (24). As the trainee fires shots, the system continuously tracks and analyzes their performance. The system measures key parameters such as shot accuracy (25), breathing control (26), and trigger squeeze (27), providing real-time feedback (28) to help the trainee improve their technique. For example, if the trainee is inconsistent with their trigger squeeze, the system will provide corrective feedback, encouraging the trainee to adjust their technique for greater accuracy.
The user interface (29) integrates several tools, including ballistic calculators (30), range finders (31), and wind gauges (32), enabling the trainee to interact with the system and adjust the shooting parameters based on real-time environmental factors. This feature ensures that the trainee gains a deeper understanding of ballistics and sniper tactics while enhancing their shooting precision.
The modular customization system (33) allows the rifle model to be customized with various accessories such as optics (34), grips (35), and night vision attachments (72). This customization ensures that the system can be tailored to replicate different sniper rifles and accessories, enabling it to simulate a wide range of real-world sniper rifles and operational setups. For example, the trainee can choose different magnification levels for their scopes (70) or adjust reticle styles (71), depending on the mission scenario.
Finally, the core features of the sniper rifle, including the bolt-action mechanism (37), trigger mechanism (42), recoil pad (40), and improved bolt handle attachment (45), ensure that the training system provides realistic feedback on bolt cycling, recoil management, and trigger control. For example, when the trainee cycles the bolt after each shot, the system replicates the manual cycling (38) of the Sako TRG-42, providing realistic practice for both experienced snipers and beginners.
Now referring to the drawings,
FIG. 1A and FIG. 1B illustrate an integrated training system for realistic marksmanship simulation, showcasing the key components of the system as part of an exemplary embodiment of the present invention. These figures collectively demonstrate the physical architecture and core features of the training system, which is designed to replicate the Sako TRG-42 sniper rifle's operational characteristics in a safe, cost-effective, and realistic manner.
In FIG. 1A, the modified sniper rifle body (100) is shown in a side view, equipped with various integrated components. These components include the advanced sensors (10) located on the trigger mechanism (7), barrel (6), and stock (2). The sensors measure the trigger pull (7), barrel movement (6), and recoil (2), providing real-time data to the simulation platform (3). These sensors are connected to the simulated firing mechanism (5), which provides force feedback (8) to replicate the trigger resistance and recoil forces experienced when using a live sniper rifle. The feedback system (8) is dynamic, adjusting the intensity of the feedback based on the caliber of ammunition or specific sniper rifle characteristics, such as the Sako TRG-42.
FIG. 1B illustrates the simulation platform (3) and how it interfaces with the sniper rifle body (100) to generate realistic virtual training scenarios (4). The platform adjusts various environmental factors, including wind drift (13), bullet drop (14), and temperature (15), to create accurate and immersive conditions for the training session. The training scenario management system (16) allows users to customize scenarios such as target types (18), engagement distances (19), and terrain conditions (22). The system also includes a performance feedback system (24), which analyzes the trainee's shooting dynamics and provides real-time feedback to help them refine their skills.
For example, if a trainee is shooting at a target placed 1,000 meters away, the system can simulate the wind drift (13) and bullet drop (14) based on the environment settings and adjust the trigger mechanism (42) to simulate the resistance of the rifle's trigger, ensuring a realistic experience. This integration allows the system to create a customized training environment for different sniping scenarios, from urban combat (21) to long-range engagements (22).
FIG. 2 provides an overview of the construction procedure (200) of the sniper rifle simulator. This figure illustrates the detailed steps involved in assembling the system in accordance with the exemplary embodiment of the present invention.
The procedure begins with step (a), which involves designing the modified sniper rifle body (100) using CAD software (74) to model the physical and ergonomic features of the Sako TRG-42. The design ensures that the simulated rifle is both realistic and ergonomically suited to replicate the real rifle's handling characteristics. Once the design is complete, the core structural components are 3D printed (75) using high-strength polymer composites (47) and reinforced aluminum alloys (48). This ensures a lightweight, durable structure, suitable for extended training sessions while maintaining realism.
Following the construction of the rifle body, step (b) involves the embedding of sensors (10) into critical areas of the rifle, such as the trigger mechanism (7), barrel (6), and stock (2). The process of embedding piezoelectric sensors (49) and capacitive strain gauges (50) is essential to capture precise movements and forces during the training. These sensors are then calibrated (77) to ensure accurate data transmission to the simulation platform (3), enabling real-time adjustments to the training feedback.
Next, step (c) describes the assembly of the simulated firing mechanism (5), which includes components like the servo-actuated trigger assembly (51). This assembly replicates the mechanical resistance (52) and trigger break characteristics (53) of a real sniper rifle. The feedback system integrates with the firing mechanism, ensuring that the trainee experiences realistic trigger pull resistance and recoil feedback during each shot.
Once these components are integrated, the next phase in step (d) involves integrating the computerized simulation platform (3), which includes the ballistics engine (55). This engine accounts for environmental factors like wind drift (13), bullet drop (14), and elevation (57). It connects to the rifle's sensors and adjusts the virtual training scenarios based on real-time data, creating a dynamic, immersive environment for the trainee.
Step (e) details the construction of the training scenario management system (16), which uses an AI-driven interface (60) to adjust training scenarios based on real-time data. This allows trainers to modify conditions like target positions (61), wind speeds (62), and terrain features (63), creating an adaptable environment for every training session.
Finally, step (f) involves the final assembly (78) of the training system, ensuring that all components, including the rifle body, simulated firing mechanism, sensors, and performance feedback systems, are tested together to ensure that they work seamlessly. This ensures that the system provides a realistic training experience, adjusting for various sniper rifle models and environmental factors.
FIG. 3 illustrates the method of operation (300) for the sniper rifle simulator, outlining the operational flow of how the system works during a training session. The method involves several key stages that allow the trainee to engage in realistic sniper training while receiving continuous feedback.
The method begins with the trainee selecting a training scenario, including the target type (18) and engagement distance (19). Using the training scenario management system (16), the trainee can choose from a variety of training environments, such as urban operations (21) or long-range engagements (22). For example, the trainee may select a target at 1,500 meters (59), requiring the system to adjust for long-range ballistics modeling (12).
Once the training scenario is set, the method involves the trainee interacting with the modified sniper rifle body (100), which includes the advanced sensors (10). These sensors measure trigger pull (7) and barrel movement (6) as the trainee prepares to take the shot. The simulated firing mechanism (5), integrated with the sensors, provides force feedback (8) to simulate the trigger pull resistance and recoil (2), as experienced with the real Sako TRG-42.
Next, the trainee performs the shooting action. As the trigger is pulled, the feedback system (8) activates, ensuring that the trainee feels the realistic resistance of the trigger and the recoil force (2). The ballistics engine (55) in the computerized simulation platform (3) calculates the trajectory of the bullet based on factors such as wind drift (13), bullet drop (14), and target distance (19).
Next, the method involves the real-time feedback (28) being provided to the trainee based on their performance. The system analyzes the shot accuracy (25), breathing control (26), and trigger squeeze (27), offering immediate suggestions for improvement. This feedback is crucial in helping the trainee refine their skills, especially in real-time scenarios where immediate corrections are necessary.
Finally, the method concludes the session with the trainee reviewing their performance analysis (28), which shows how well they executed the shot, including any adjustments they need to make for the next training cycle. The system uses AI-driven algorithms (65) to adapt the complexity of the training scenarios based on the trainee's performance, continuously improving their skills over time.
In a training session where the user is practicing long-range engagements, the system will simulate a target located at 1,500 meters (59), in a rural terrain (22). The ballistics engine (55) will calculate the wind speed (13), temperature, and elevation changes (57) to simulate realistic conditions for the shot. As the trainee aims, the recoil simulation unit (41) will provide feedback that mimics the recoil characteristics of a .338 Lapua Magnum, simulating a stronger and longer recoil effect. The trigger mechanism (42) will replicate the trigger pull resistance (52) and break point (53), ensuring the user feels the same experience as they would with the actual rifle.
For a training session in an urban environment (21), the system simulates target movement (58) in a complex cityscape with buildings and obstacles. The trainee must engage the target while accounting for angle of engagement (19), moving targets, and tactical decision-making. The simulation platform (3) adjusts the environmental conditions, such as wind drift (13) and temperature, while also accounting for the recoil (2) generated by the rifle after each shot. The AI-powered algorithms (65) then assess the user's performance and adapt the training scenarios accordingly, increasing the complexity of the environment to match the trainee's growing skill level.
It is to be understood that the present disclosure is not limited in its application to the details of construction and the arrangement of components set forth in the following description or illustrated in the drawings. The present disclosure is capable of other embodiments and of being practiced or of being carried out in various ways. In addition, it is to be understood that the phraseology and terminology used herein is for the purpose of description and should not be regarded as limiting.
, Claims:5. CLAIMS
We claim:
1. An integrated training system for realistic marksmanship simulation, comprising:
a modified sniper rifle body (100) that replicates the physical and ergonomic features of a live SAKO sniper rifle, wherein said body is integrated with advanced sensors (10) positioned on the trigger mechanism (7), barrel (6), and stock (2), capable of detecting and transmitting data on trigger pull, barrel movement, and recoil during simulated firing events;
a simulated firing mechanism (5) that interacts with the aforementioned sensors to provide real-time force feedback (8), accurately replicating the resistance experienced during the trigger pull (7) and the recoil (2), wherein said feedback system dynamically adjusts to simulate varying calibers and ammunition types;
a computerized simulation platform (3) designed to generate realistic virtual training scenarios (4), encompassing ballistics modeling (12) for long-range shooting, accounting for wind drift (13), bullet drop (14), air pressure, and environmental conditions (15), including temperature, humidity, and terrain elevation;
a training scenario management system (16) that allows users to select, configure, and customize various training scenarios (17), including different target types (18), engagement distances (19), and environmental conditions (20), for immersive sniper training that mimics real-world combat situations, including urban operations (21), long-range engagements (22), and counter-terrorism operations (23);
a performance feedback system (24) that continuously monitors and analyzes the user's shooting dynamics, including shot accuracy (25), breathing control (26), and trigger squeeze (27), providing real-time feedback and performance analysis (28) to guide the trainee in improving technique and accuracy;
a user interface (29) that integrates ballistic calculators (30), range finders (31), and wind gauges (32), allowing the trainee to input environmental factors and adjust shooting parameters for highly precise long-range targeting;
a modular customization system (33) that permits the addition of optics (34), grips (35), and other accessories (36) to the rifle model, mimicking real-world sniper rifle modifications, ensuring the system is adaptable to a wide range of training needs and personal preferences;
wherein, the system uses a bolt-action mechanism (37) within the rifle body (100) that enables a user to perform manual cycling of the bolt for each shot, mimicking the live rifle's locking mechanism, cycling action, and reloading sequence (38), providing realistic training in bolt manipulation and timing;
the system uses an improved recoil pad (40), integrated into the stock (2), which replicates the physical recoil experience encountered during live fire, wherein the system includes a dynamic recoil simulation unit (41) that adjusts the recoil force based on the selected ammunition type and the rifle's physical configuration;
the system uses a trigger mechanism (42) within the rifle body (100) that incorporates a high-precision trigger (7) that simulates the actual trigger resistance of the sniper rifle, including the trigger pull weight and break point;
the system comprises an improved bolt handle attachment (45), wherein the bolt handle (46) replicates the improved attachment of the sniper rifle, offering ease of use during rapid bolt cycling.
2. The integrated training system as claimed in claim 1, wherein the modified sniper rifle body (100) is constructed using high-strength polymer composites (47) and reinforced aluminum alloys (48) to ensure durability while maintaining a lightweight structure suitable for long training sessions without compromising realism.
3. The integrated training system as claimed in claim 1, wherein the advanced sensors (10) comprise a combination of piezoelectric sensors (49) and capacitive strain gauges (50) embedded within the rifle body to precisely detect minute movements, such as trigger pull force (7), barrel deflection (6), and recoil energy (2), with high sensitivity and accuracy.
4. The integrated training system as claimed in claim 1, wherein the simulated firing mechanism (5) uses a servo-actuated trigger assembly (51) to replicate the mechanical resistance (52) and trigger break characteristics (53) of the actual Sako TRG-42 rifle, providing a tactile feedback experience that mirrors real-world shooting conditions.
5. The integrated training system as claimed in claim 1, wherein the recoil simulation system (2) employs an adjustable pneumatic piston (54) that mimics the varying recoil forces generated by different calibers, including .338 Lapua Magnum and .308 Winchester, enabling the simulation of recoil intensity and duration for each shot.
6. The integrated training system as claimed in claim 1, wherein the computerized simulation platform (3) includes an AI-powered ballistic engine (55) that accounts for dynamic wind variables (56), terrain elevation (57), and target movement (58), allowing the simulation of real-time ballistics effects for long-range engagements (59) up to 1,500 meters.
7. The integrated training system as claimed in claim 1, wherein the training scenario management system (16) integrates a real-time scenario editor (60) that allows instructors to modify target distances (61), wind speeds (62), terrain features (63), and environmental conditions (64), providing flexibility to recreate various combat conditions for sniper training.
8. The integrated training system as claimed in claim 1, wherein the performance feedback system (24) incorporates machine learning algorithms (65) to analyze trainee performance (66) and dynamically adjust the difficulty levels (67), offering adaptive training recommendations (68) that improve the user's precision and decision-making abilities over time.
9. The integrated training system as claimed in claim 1, wherein the modular customization system (33) allows for the attachment of advanced optics systems (69), including variable magnification scopes (70) with MOA or Mil-Dot reticles (71), and night vision attachments (72), enabling customization to suit a wide range of operational training needs.
10. A method of manufacturing the integrated training system as claimed in claim 1, comprising the steps of:
a. designing (73) the modified sniper rifle body (100) using CAD software (74) to model the physical and ergonomic features of the live Sako sniper rifle, followed by 3D printing (75) of the core structural components using high-strength polymer composites for weight reduction and durability;
b. embedding sensors (10) into the rifle body by placing piezoelectric sensors (49) and capacitive strain gauges (50) at strategic locations on the trigger mechanism, barrel, and stock, followed by wiring (76) and sensor calibration (77) to ensure accurate data transmission for trigger pull (7), barrel movement (6), and recoil energy (2);
c. assembling the simulated firing mechanism (5), which includes servo-actuated components (51), trigger assemblies (52), and recoil simulation elements (2), ensuring alignment and synchronization with the system's feedback loop to achieve realistic mechanical resistance and feedback;
d. integrating the computerized simulation platform (3), which includes the development of a ballistics engine (55) capable of simulating real-time wind drift (56), bullet drop (57), and environmental conditions (15), and ensuring connectivity with the rifle's sensors for dynamic feedback;
e. constructing the training scenario management system (16) with an AI-driven interface (60) that allows real-time adjustments to environmental factors, target positions (61), and sniper engagement scenarios (62);
f. final assembly (78) of the training system by testing the system's components together, including the rifle body, simulated firing mechanism, feedback systems, and performance analysis platform, ensuring all parts operate seamlessly to simulate real-world sniper training.
6. DATE AND SIGNATURE
Dated this 20th November 2024
Signature
Mr. Srinivas Maddipati
Agent for Applicant
Documents
Name | Date |
---|---|
202441090225-FORM 18A [11-12-2024(online)].pdf | 11/12/2024 |
202441090225-FORM28 [11-12-2024(online)].pdf | 11/12/2024 |
202441090225-MSME CERTIFICATE [11-12-2024(online)].pdf | 11/12/2024 |
202441090225-ENDORSEMENT BY INVENTORS [06-12-2024(online)].pdf | 06/12/2024 |
202441090225-FORM 3 [06-12-2024(online)].pdf | 06/12/2024 |
202441090225-FORM-26 [06-12-2024(online)].pdf | 06/12/2024 |
202441090225-FORM-5 [06-12-2024(online)].pdf | 06/12/2024 |
202441090225-Proof of Right [06-12-2024(online)].pdf | 06/12/2024 |
202441090225-FORM-9 [28-11-2024(online)].pdf | 28/11/2024 |
202441090225-COMPLETE SPECIFICATION [20-11-2024(online)].pdf | 20/11/2024 |
202441090225-DRAWINGS [20-11-2024(online)].pdf | 20/11/2024 |
202441090225-EVIDENCE FOR REGISTRATION UNDER SSI [20-11-2024(online)].pdf | 20/11/2024 |
202441090225-EVIDENCE FOR REGISTRATION UNDER SSI(FORM-28) [20-11-2024(online)].pdf | 20/11/2024 |
202441090225-FORM 1 [20-11-2024(online)].pdf | 20/11/2024 |
202441090225-FORM FOR SMALL ENTITY [20-11-2024(online)].pdf | 20/11/2024 |
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